Silverlight 4, MVVM and TDD with Jesse Liberty

I’m only an hour away from the venue (University of the West of England) so spent this evening being entertained and educated about the relationships between MVVM ((Model/View/ViewModel) and TDD  (Test Driven Development).  Jesse is a veteran developer, still on the cutting edge and it was interesting to listen to him sharing his unique insights... Continue Reading →

Silverlight vs XNA for WP7 Games

I found this useful overview comparing the pros and cons of each platform : XNA Benefits Great support for 3D Superior performance when many elements moving or being added/removed Built in game loop XNA’s polling based input generally a better fit than Silverlight’s event based input for games XNA content pipeline makes handling large stores... Continue Reading →

Spot the Difference – Update

  Looks like SPOT got featured in the news box and also at the bottom of the Silverlight.net home page (thank you) , correspondingly the stats went from 5-6 hits a day to 400 a day!  For anyone still interested in the original premise - I have now ported the app to WP7 (OK port... Continue Reading →

Silverlight Blend Design Day

I blogged about this opportunity back in January and yesterday I and about a dozen other developers sat in with US based Blend Guru Adam Kinney to go over opportunities for working with Blend and Silverlight ‘from a design perspective’.  In the morning Adam gave us a thorough interactive walk through of the principal design... Continue Reading →

Mix 10

Not at Mix this year but testament to my geekness I was watching Scott Guthrie on the live feed – they asked for questions, I fired mine off on twitter and the Gu answered.  How cool is that?

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