WP7 Launchers

Launchers are a set of APIs that Windows Phone applications can use to enable common tasks such as making a phone call or sending an email. Unlike Choosers, Launchers do not return a value back to the calling application. Using Launchers in Your Application. The Launcher APIs are belong to the Microsoft.Phone.Tasks namespace. You need... Continue Reading →

Using WP7 Controls in Silverlight Desktop

In building my WP7 apps I have taken the approach of dual coding wherever possible, that is to say that each solution has both a standard Silverlight project and a Windows Phone 7 project, with shared code (using shortcuts within the project) wherever possible.  My objective is to have the Silverlight Desktop version mimic the... Continue Reading →

Bing Map Apps

Just submitted a Bing Map App for “From the Malverns”.  Apparently it takes up to 10 days vetting/admin prior to publication.  Fingers crossed!

Silverlight vs XNA for WP7 Games

I found this useful overview comparing the pros and cons of each platform : XNA Benefits Great support for 3D Superior performance when many elements moving or being added/removed Built in game loop XNA’s polling based input generally a better fit than Silverlight’s event based input for games XNA content pipeline makes handling large stores... Continue Reading →

Spot the Difference – Update

  Looks like SPOT got featured in the news box and also at the bottom of the Silverlight.net home page (thank you) , correspondingly the stats went from 5-6 hits a day to 400 a day!  For anyone still interested in the original premise - I have now ported the app to WP7 (OK port... Continue Reading →

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